Origin Story

Grackleflint's picture
While going through a storage unit back in Fall of 2016, I stumbled on my copy of V&V 2.0 and a stack of adventure modules. I was immediately brought back to 1985 and images of Mega Man’s adventures flooded my imagination. However, without a regular group to play with, I brought my books home, stuck them in a drawer, and didn’t think about them until Spring of the following year. In 2017 I discovered a browser-based tabletop simulator called Roll20, and suddenly got the itch to play something—anything to get back into TTRPGs.

Grackleflint’s Advanced Guide to Building a Blaster in V&V 3.0 “Mighty Protectors”

Grackleflint's picture
This is the second in a series of articles for V&V 3.0 focusing on building character archetypes. I want to reiterate that these guides are for players who are already familiar with V&V 3.0, and that my ideas of how each archetype should play are a mix of what I’ve seen in comics, other TTRPGs, and my own opinions and personal play style. Moving on. The Blaster has been around since the dawn of comics in one form or another—Cyclops of the X-Men (1963), and Black Lightning (1977) are great examples.

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