The Other Side

5e Witch Project: Complete Witch

I am still reviewing 5e Witch classes, but now I am expanding my reviews to the OGL-based publications and not DMsGuild ones.  I am going to still follow the rules I have set up for this month of reviews, though I can also be a little more critical of these publications since I am also expecting a higher caliber of production value.

Up first is the Complete Witch from Mage Hand Press.  

Complete Witch
from Mage Hand Press

This book is 41 pages (cover, table of contents, credits, OGL, for 37 pages of content).  

This PDF sells for $5.99, but currently is $4.99 for the Halloween sales.  Given that the art is more expensive for an OGL book than a DMsGuild book I am not sure if my 10 cents per page rule of thumb is appropriate anymore.  In any case, this one is very close to that.

If my expectations were for better art, design and production then Mage Hand has met those expectations and surpassed them.  The layout is extremely clean and readable.  The art is fantastic and liberally used.  The cover in particular is very dynamic.  This is a product that grabs your attention.

The witch class itself is a full 20 level caster with spells to the 9th level.  The witch has a number of cantrips known and a maximum number of spells known.  This witch also gets something called “Hexes” at the first level and these progress.  The witch has 1d8 HD. She is a charisma based spell caster and can cast ritual spells.  Ok so far every box has been checked.  

Each witch also has a curse. Now this is a nice touch and I really like it.  I am not going to detail the curses here, you should really buy it to see, but I am very, very fond of the Burned, Hideous and Hallow.  But the coolest is Visions.  As a DM I’d use that one to my advantage.

As the witch progresses she gains other powers.  Most notably the Hexes. These are roughly equal to the Hexes of the Pathfinder Witch or even of the Occult Powers of my witches. There are a good number of them, including Grand Hexes.

The Archetypes of this Witch are the Witch’s Crafts.  I would call these Traditions and others call them Covens.  But regardless of the names, they work really well.   Each craft gains a list of additional spells and choices of Hexes unique to that craft. There are 14 different Crafts.  I would have gone for 13 myself, but hey I am not going to complain here.  Special shout out for the Tea Magic Witches. 

IF that was all that this publication gave us, then frankly I would call myself happy and been good.  But that is only half the book.

Up next we get a Chapter (yes a proper chapter) on Familiars. There are many new ones introduced here too. There are 17 here including the very inspired Pet Rock (I am nor joking! I love it!) 

Chapter 3 covers spells.  This is the witches' spell list AND new spells. There are 18 new spells here.  For a D&D 5 book that is a lot.   But again, that is not everything we also get some new Dark Rituals. There are 11 of these and they remind me a lot, in form and function, of the Ritual Spells I also give my witches.  They are very well done. 

We get a new god/monster/elder thing.

We end with an Appendix on Epic Boons! (This is a first!)

At 41 pages, this one packs a huge punch. 

I can’t find a single issue with this product save for a couple of nit-picky layout issues.  It is really, really good. 

I had very high expectations and this product met and surpassed them all. 

October Horror Movie Challenge: Blair Witch 2 Book of Shadows (2000)

So this one has been on my list for some time now.  I have hesitated because of all the really negative reviews I have read about it.  But I figure I need to get to it sooner or later and today is that day.

Truth be told I loved the original Blair Witch Project. Such a fun film really. This one had some promise; well...at least promise in my mind.  Mix a goth girl and a Wiccan in the Blair Witch mix? That should have been a hit for me.  And there is the seed of a good movie here, but it got lost somewhere.

Many of the actors are not great, but thankfully many of them got better. Jeffrey Donovan for example moved on to much bigger and better things. 

The beginning starts promisingly enough and then the middle drags a bit.  Again, there are all the elements of a good movie here, just not put together well.  Like getting some furniture from Ikea, but not having the instructions. 

I kinda like the mystery, reminds me of the first movie in that respect, but none of the claustrophobia. 

While it didn't live up to its predecessor it was not as bad as I was lead to believe. Oh it was bad, just not awful. 

NIGHT SHIFT and Old-school Content:  So the Blair Witch Project, in any form, is great for a Modern Supernatural game. An ancient witch coming back to haunt people? That is great stuff.

The memory blackout is a good plot point and easy to do in a game, even if it can be a bit cliched. 

Watched: 49
New: 33

Witch Week Reviews

I am going to do some reviews of some non-D&D witch books this week as well.  I am going to talk about what I plan to get out of each game and if they help contribute to more of my "Traveller Envy" (spoilers, they do).

For all these reviews I am going to review the PDFs and the physical books.

I'll spend some time reviewing the game on their own merits and then also looking at what I am planning to do with them.  Keep in mind that my plans might extend beyond the design goals of the various authors and designers and any short-comings they have at that point are not due to the design or the game itself, merely my implementation of them.


The games are:

Kids on Brooms: Core Rulebook

The Great American Witch

Charm Roleplaying Game

and one add on for D&D 5e, Witch+Craft, a 5e crafting supplemental

Looking forward to them all!


Monstrous Monday: Alraune

Another one I have been playing around with for a bit.  The final product was not what I was going for originally, but I like what I came up with.  Doing research on the demonic offspring of witches. I played around with Aludemons, Alrunes, even Agrat Bat Mahlat.  

My research will come up with something closer to what I was looking for, but until then here is a nice low-level monster for you to use.

witch woman in forestArt by Karen Nadine
Alraune

Medium Humanoid (Demonic)
Frequency: Very Rare
Number Appearing: 1 (1)
Alignment:
Chaotic [Chaotic Evil]
Movement: 120' (40') [12"]
Armor Class: 9 [10]
Hit Dice: 3d8+3* (64 hp)
Attacks: NA
Damage: NA, or by spell
Special: Charm x3, Witch spells (3rd level), damaged by holy weapons
Size: Medium
Save: Witch 3
Morale: 8 
Treasure Hoard Class:
None
XP: 75

The Alraune is born of the unnatural union of a witch and a specially procured and enchanted mandrake root. 

The witch must find the place where a murderer was hung to death.  It is believed that the "final power" of the hanged man would fall to the ground below him.  The witch must come by night and there dig up up the mandrake root that has grown from this final power.  If she can do this by the new moon then all the better.

The witch then takes the mandrake and applying certain alchemical elements and demonic rituals, he will make a lover for herself in the shape of the dead man.  The man/mandrake will then impregnate her his demonic seed. The mandrake creature is mindless and serves only one purpose.  By the light of the morning sun, he will wither and die.

What is born then after the normal amount of time is the Alraune.  The child, who is always a girl, will grow quickly (three days) into young adulthood.  The witch will then set her new demonic daughter loose to wreck chaos.  

The Alraune is always beautiful and smells of sweet flowers. She has a natural charm ability that she can use 3 times per day as if she were a witch of the 3rd level. The creature has no soul, nor any sense of morality.  She will seduce faithful husbands to destroy their marriages, disrupt any village she is left in, inspire envy and jealousy in all that see her.  She will avoid anyone she perceives as stronger or more powerful than herself. If the tide of the village goes against her she will attempt to escape. Most often they end up sharing the fates of their mothers; on the stake and pyre.

The Alraune does not attack with physical attacks or weapons. She will instead rely on her natural charm ability. If pressed she can use witch spells as a 3rd level witch of the Mara or Demonic traditions. Alraunes take double damage from holy or blessed items. Holy water does 1d4 hp of damage to them and burns like acid on their skin.

Alraunes, by custom, are often named after flowers.

Special: Once in a great while a witch will birth two alraunes at once, twin girls.  When this occurs one will be exceptionally evil and the other, while not good exactly, is not dedicated to evil. The witch will not know which is which until they become older.  It is believed that if the evil twin is killed the "good" twin will be free and even gain a soul. 

DMSGuild Witch Project: Wonders of the Witch

This is the last week on my DMsGuuild Witch Project Reviews. I am going to focus on some of the larger PDFs now. Also, all of these are full witch classes.

I am going to still follow my own rules and guidelines to make sure I am giving these a fair review. 

Wonders of the Witch
by Ryan Van Natter & Matthew Emerson

This PDF is 50 pages (front and back covers, legal, 47 pages of content) and runs for $9.99. It is light on art (save for a great cover) but high on design.  It is a very attractive book to look at and super easy to read.
I have not talked about PDF bookmarks so far because there has never been a need; all the other pdfs have been small enough to not really need them.  This PDF is larger and uses them. So another plus in their favor.
We open with a fiction section with Baba Yaga instructing a young Igwilv (sic) on the nature of magic and witchcraft.  Seriously are you guys just flirting with me now?  As someone that has spent a lot of time with both characters in my games, this one feels right.  Canon accepted.  Hell that cover could double as the young Iggwilv/Tasha really. 
We start out with witch-related background details. There is the Dedicate, the Disciple, the Healer, the Hidden One, the Malefactor, and the Temptress (or Tempter). Each with associated Traits, Ideals, Bonds, and Flaws.   Eight pages of this and I want to figure out a witch for each one. 
Next is the Witch class proper. It is a full 20 levels with powers at many levels.  The archetypes/subtypes/subclasses for this are known as Covens and they are Hag, Grey, Elemental, and White.  Spellcasting ability is Charisma.   This witch has spell slots like all casters, and a max number of spells known.  Witches are Ritual casters and use arcane spell foci.  So yeah, everything I want to see in a witch really.
Witches gain a power at 2nd level (Beguile) and then a "Witch Craft" at levels 3, 10 and 17.  These function a bit like Hexes (Pathfinder) or Occult Powers (mine).  There is a list to choose from and these are independent of coven.
The covens are nicely detailed. They are all written in a manner that immediately makes you realize that the authors could add any number of extra covens as their imagination sees fit. This is yet another positive aspect of this class. The covens also feel different enough and cover a wide variety of witchy archetypes. 
Spell lists follow with the expected spells. There are also NEW SPELLS. This is the real gem of this book.   There are 27 new spells here. They are truly new spells. There are some that will feel familiar, but many that are new.
For clerics there is a new "Black Magic" Domain. 
We also get some new named covens.  There is the Daughters of Twilight, dedicated to Shar (and a new spell).  The Vistani get the Stravaneska Tasque, and a new spell. The Secret Shards dedicated to Selûne (and a new spell).  The Sun Sisters, dedicated to the Goddess of the Sun. The Blood of the Green, witches of the forests.  The Red Witches of Thay, a Lawful Good sect of witches in Thay!  So six more new spells.
There are some Tools fo the Trade which covers many new magic items. 50 plot hooks for witch adventures. 
A bit on the Mother Goddess in the Realms, or bringing the Witch Goddess to the Toril. 
Finally a bestiary of witch related creatures.  These are the: Brownie, Gallows Hag, Rune Hag, Weeping Hag, Gilt Hag, Severed Hag, Daughter of Darkness (!) Witch, and Witch High Priestess.  They are organized by CR.
This really is a quality product. One of the best of the DMsGuidl Witches to be honest. 

October Horror Movie Challenge: Satanic Sunday

We are in the last week of October. I am sad to see it go.  But we still have the whole week and I am going to watch as much as I can.  I had some movies still on BluRay so I thought I'd make a theme weekend of it. 

Inquisition (1976)

Another Mondo Macabro purchase.  This is Paul Naschy's first directorial effort. The Blu Ray is quite nice, you could almost believe it was originally filmed in HD. The transfer is very good. Naschy is his best leering self and chews up scenery like no one's business. 

It's the 16th century and witches, warlocks and the devil is everywhere.  At least that is what Benard de Fossey thinks.  One by one all the beautiful women in the village are accused of witchcraft and find themselves at the mercy of de Fossey. 

It is largely an excuse to have a bunch of naked women getting tortured. Even so a lot of effort went into this one. There is the witchhunter's manual that is as nicely illustrated as any Monster Manual.  I'd love to get some art like that for a monster book. 

There is a witch, of sorts, and she recruits our star, Catherine (Daniela Giordano).  The scenes of the witches' sabbat are trippy and Naschy pulls double duty as Satan.  Triple duty really since he also plays the Grim Reaper. 

The ending is not entirely unexpected but still, there is a nice twist ar the end. 


The Demons (1973)

Jess Franco is as notorious as Paul Naschy.  But in some ways I like Franco better. It's nothing I can put my finger on, I have just seemed to like his movies a little more. This movie though is a touch sleazier than his others.  This one also reunites Britt Nichols and Anne Libert with Jess Franco. Their last outing together was La fille de Dracula in 1972. Though this time Brit Nichols and Anne Libert play sisters and not cousins. 

This one begins with the trial and burning of a suspected witch.  She curses all who are there, by saying her daughters will avenge her. 

We switch to a convent where two orphans have been raise. One Margaret (Carmen Yazalde appearing as Britt Nichols) is good and pure, but Kathleen (Anne Libert) daydreams (a sure sign of sin) and moans and writhes in her sleep at night.  So she is obviously possessed by the devil.  Sure enough, these two girls are the daughters of the witch.  We are treated with not one, but two scenes of Katheleen being "seduced" by the devil.  

Lady de Winter (Karin Field), an eyewitness to the execution of the witch arrives at the convent. We discover that Kathleen, unlike her good sister, is no longer a virgin.   She is taken, strung up on a wrack, and tortured.  Lady De Winter seems to get off on the torture. While Lord De Winter pities the poor girl.  She is found guilty of witchcraft, of course, and sentenced to be burned.  But Lord De Winter sets her free in the night.  She finds the home of a painter where she stays. 

While that is happening Margaret is back at the coven praying when she is visited by the ghost of her mother and then by a servant of Satan to "initiate" her.  And no Margaret, putting your cross between your legs won't help.  Now a full bride of Satan Margaret starts in on the convent. First by seducing another nun and then getting her to commit suicide.  She soon finds Kiru "Satan's Favorite Wife."

Kathleen is recaptured, but her captor falls in love with her and wants to escape to England with her. But she manages to escape again and is recaptured.

Margaret finds her way to Lady De Winter's home where she seduces her.  But now she has the cool power of being able to kill anyone she has sex with.  I guess we see that again in American Horror Story Coven. 


Margaret and Kathleen escape, but when Margaret uses her sex magic on Kathleen's lover (who had hunted their mother) she turns Margaret in.

On the pyre, Margret requests a last kiss from the Lord Justice and she kills him.  She laughs while she burns.  In the end, Kathleen finds Kiru.

Not a bad flick, but a little all over the place. The BluRay has a couple of nice features, but not a lot. 

Britt Nichols and Anne Lipert would also later go on to be in A Virgin Among the Living Dead (1973), another Franco movie.  Between 1972 and 1973 they would appear in six movies together. They stopped filming with Franco also at the same time that Lina Romay started.  I am going to try not to read too much into that.


Mark of the Devil (1970)

Also known as "Hexen bis aufs Blut gequält", or "Witches Tortured till They Bleed."

Bleed is appropriate here since this movie is overflowing with blood.   

This features a young Udo Kier as a magistrate over the European Witch Trials in Austria. Naturally, he falls in love with a woman accused of witchcraft.   There is some goings on with the local witch-finder and his gang and church appointed witchfinder.  But honestly, it is just an excuse to make a torture-porn movie. 

The torture is vivid and done well with the effects of the time, but after an hour or so it gets routine.  Starting off the movie with the rape of some nuns sets the desensitizing dial pretty high, everything after is just more brutality.  Or maybe since this is the third movie of roughly the same subject I am getting burned out.

I guess the film was fairly notorious back in the day. I have seen copies of this go for really ridiculous amounts. Not as much "sexploitation" in this as "tortureploitation" as some of the other movies about this time. 

The highlight of this one is Udo Kier, who even then, showed a great talent for acting. 

I looked for "Mark of the Devil Part II" since it featured Erika Blanc, but all I found was a really terrible copy on YouTube.

NIGHT SHIFT and Old-school Content:  A few notes.

A tortured innocent will say many names, but a real witch will never reveal who her sisters are. 
I also need more prophetic dreams for my witches.

Lady De Winter looks like she could be part of the Winters family of witches. She enjoys the torture of the other witches a little too much. But the deviousness with the blonde hair and blue eyes almost makes her a family member by defualt.

Margaret's death by sex is a cool Occult power (for one of my Old-School witches) but it has limited utility in a game.

Nuns and witch covens have a lot in common. 

I also need more witch hunts in my games.  Something for my witches to act against. Especially skeezy ones like from Mark of the Devil.

Watched: 48
New: 32


BaF - The Muse from Basic Witch Games

If you name your publishing label "Basic Witch Games" you are going to get my attention. 

So last night I got a new PDF from a just-as-new company.  The PDF is The Muse and the company is Basic Witch Games.  Now full disclosure, I knew about this class a while back and gave the author a tiny bit of advice about it and encouraged her to add a bit and publish it.  

So ethically I can not provide you all an unbiased review. 

Also, the book uses some of my own OGC, so there is another reason.

But I do want to tell you this is a fun class. It's not for every group, but that is true of all classes really, but for the right group this can be a lot of fun. 

The Muse is the first in what I hope will be more Basic era content from Basic Witch Games.
The class is something of a tempter or even a seducer.  I am immediately reminded of the old Houri Class from White Dwarf.  

The class itself is 14 level B/X style class.  The cover has a nice visual transition from red to blu to cover the red and blue of the beloved Basic and Expert books. In addition to the spells from my witch classes, there are new spells too.  There is also a new magic sword.

Basic Witch Games will be coming out with more material and even a Dark Fantasy / Romantic Fantasy setting. So I am looking forward to seeing what they do. 

So check them out. Spend a buck for this.

They can also be found on Twitter at, @BasicWitchGame

DMSGuild Witch Project: D&D Witch Class From David Belmonte

Another full class today.  This time one that is based on the classic Dragon Magazine #5 and #20 witches. 

The rules for my reviews are here.

D&D Witch Class From David Belmonte

I am, without a doubt, a huge fan of the witches for Dragon Magazine. I have spent hours reading and rereading those articles. I have many witch characters I have made using those rules and spent many, many more hours playing them.  So if you say that your class is based on those, you have my attention.

The Witch Class from David Belmonte is a 10 (1 cover, 1 title, 1-page addendum, 7 pages content) page PDF that is Free on DMSGuild.  So the price point is already good. It also presents a full witch class.

The pdf is sparce really. There is no art save for the cover art and the artist is not credited. 

The witch in this case is a Wisdom spellcaster. (They were Intelligence and Wisdom in Dragon #20).  

The powers this witch gets are in line with the witch from Dragon #20. Though the witch in Dragon got a lot more powers, this witch is a little more inline with the D&D 5 rules.  There are no subclasses listed even if the obvious choice would have been High and Low Order witches with some different powers.

There are 8 new spells.  One of the Spells "Oracle" only works "in obscure woods"  whatever that is supposed to mean.  

So nice effort, but it falls a little short for me.  Though it is tough to argue the price I guess.

October Horror Movie Challenge: Color Out of Space (2019)

Oh. Now this was fun.
I have heard that some people didn't care for this one, but you can't watch it thinking it is a Lovecraft movie.  Lovecraft never translates well on screen.  Watch this one thinking it is a crazy Nick Cage movie.

Sadly I did not see this one when it came out, but I had heard a lot of good (and bad) about it.   Well the movie itself did not disappoint.  I mean really, Lovecraft, Nick Cage?  This has disaster written all over it but it gets pulled together well.

So the movie follows the story rather well. Well, as can be expected.
Our narrator, the unnamed surveyor, becomes Ward Phillips a hydrologist played by Elliot Knight.  I have to admit I did enjoy that the narrator, our POV character, is played by a mixed-race, Nigerian-British actor who is very active in gay rights.  Lovecraft would be so happy.

Nick Cage is at his Nick Cage best.  Super serious when he needs to be, and bat-shit insane with an accent when the movie needs that.  He reminded me of his characters in  Vampire's Kiss and National Treasure. And let's not forget, Cage has won an Academy Award, a Golden Globe, and Screen Actors Guild Award.  He is great as troubled Nathan/Nahum Gardner. 
The sons are changed and there is a daughter, Lavinia played by Madeleine Arthur (who has some solid geek cred with credits in "Supernatural", "Legends of Tomorrow", "Tomorrow People", "X-Files", "Magicians", and "Spooksville").  Oh, and Lavinia, who plays a Wiccan, also has a copy of the old 1980 Simon Necronomicon.  That made me rather happy to see, to be honest.
And Tommy Chong.  Seriously.
Tommy Freaking Chong playing the "crazy man" Ezra/Ammi Pierce.

The hardest thing I think is to capture the horror of Lovecraft on film.  I am not sure how many half-failed attempts I have watched over the years.  In fact, I think the only good ones have been "From Beyond" and "Re-Animator".  Maybe, MAYBE, 1970 The Dunwich Horror with Dean Stockwell.

What I REALLY enjoyed about this was I watched it with my two boys.  We all love Lovecraft and we all love Nick Cage movies.  So this was a nice treat.

This is supposed to be the first of a shared universe of Lovecraft films, but it did rather poorly in the box office.

Watched: 7
New: 7
NIGHT SHIFT Content
What NOT to use here?  Might need to grab my 5e Cthulhu Mythos book and give this one a go using the Night Shift game.  The characters can play the parts of investigators to the scene.  My kids would LOVE that.



The Sky is Falling. Again.

So there is a new bit of errata out for D&D5.  Nothing new there, in today's Internet age errata is easy to get and often flows out easy enough. For some reason, this latest one has some of the old-school crowd up in arms. Again.  Let's see what it is all about.

This is the Errata for Volo's Guide to Monsters. A book that is described by all accounts as optional. 


What does it say exactly? Let's have a look.

Kobold Traits (p. 119). In the Ability Score Increase trait, the text has changed to read “Your Dexterity score increases by 2.”
The adjustment to Strength has been removed.

Orc Traits (p. 120). In the Ability Score Increase trait, the text has changed to read “Your Strength score increases by 2 and your Constitution score increases by 1.” The adjustment to Intelligence has been removed.

Orc Traits (p. 120). The Menacing trait has been replaced with the following trait:

Primal Intuition. You have proficiency in two of the following skills of your choice: Animal Handling, Insight, Intimidation, Medicine, Nature, Perception, and Survival.

Ok. So this is all for characters. Optional characters. 

Checking online...oh. For fucks sake.

A message to my fellow 50+-year-old gamers. Lighten the fuck up.
Seriously. You all look like a bunch of Chicken Littles, running around screaming about the damn sky is falling.

Wizards of the Coast doesn't care what people who don't buy their product think, to be honest. 

The world didn't end when the whole Oriental Adventures debacle happened back in July.  Everyone was claiming it was the start of censorship and that Wizards would start taking down or editing older books. Censorship! Censorship! CENSORSHIP!!

These optional rules, in an optional rule book for two races that 99% of you would never allow in the first place in a system you never play has fuck-all to do with you.

In D&D5 there are 15 standard races with 28 sub or variants for a total of 34 choices. None of which have negative ability mods. The only two that did have them were in a supplement and those two are being edited to come into line with the other 34 choices. These are two outliers. They are being brought back into line.

How is this any different than say a new rule in Savage Worlds?  Or even in Monopoly? 

Yet, people are losing their shit online and looking like a bunch of idiots. 

The OSR gets a bad reputation online for the reactions of a few. This is just another example.  On one hand, the old-school community will claim not to care or even pay attention to what WotC does with D&D and then turn around and freak out when they release a rule errata that many in the 5e gaming community might just ignore.

So, stop freaking out all the time. 

DMSGuild Witch Project: Hex Witch - 5E Player Class

Another full class today.  This one has been selling well so let's see what is inside.

Again, here are my rules and guidelines for these reviews. 

Hex Witch - 5E Player Class

This is a 9 page PDF (1 cover, 1 title page, 7 pages of content) and sells for $2.95 straight. So well above the 10 cents per page guide at 42 cents per page. This presents a full witch base class and three subclasses, known as "Wiccan Pathways." Now for myself, I try to avoid using the term "Wicca" in games since it is a recognized religion.  Even in the stuff I wrote for the WitchCraft RPG we used "Wicce."

The paths are the Augury Witch (seer), the Fey Witch (combat spellcasting), and the Wyld Witch (healer). So some nice variety. 

This witch also gets Hex powers that a little like the Hexes the Pathfinder witch gets or the Occult powers I give my witches. 

This witch uses Charisma as their main spell-casting ability. 

Some powers sound good, but are not 100% clear on what they really do or how they work. Living Objects for example is described as inanimate objects coming to life. But are they still made from the material they were or are they flesh and blood?  Will Dispel Magic turn them back?

This one also properly credits the artists which is good.

I like it, but it left me wanting something more in the end. 

October Horror Movie Challenge: Il Sesso Della Strega (1973)

Wait...didn't I watch this one last night?  Well, you would think so just comparing the posters.
Also known as "Sex of the Witch" this one came out a year after Byleth did.  Though in fairness BOTH movies do have a scene that the cover could represent.

An old wine merchant is dying so he curses his family, in particular his greedy grand-children.

One by one people start to die.

The plot, minus the sex and witchcraft, could have been a thriller or even a comedy.  There are some parallels to some murder mysteries like Clue and Knives Out.  In the sense that people keep dying and there are a bunch squabbling children trying to get Daddy's wealth.

There is lots of sex and nudity and it is pretty much the ultimate evolution of the Italian Giallo, Eurosleaze flick.  It was only missing a deformed henchman in my mind. Though there is a creepy dude in black.

I will admit that I am now likely to use "fondling the goldfish" as a sexual euphemism after watching this movie.  The said scene is about 40 mins into my copy.

It is notable that Camille Keaton of "I Spit On Your Grave" fame appears in this one as well as one of the nieces, Anna.  she gets clawed by the previously mentioned creepy dude.

The movie's biggest crime though is that it is a slog and actually kind of dull.

Maybe a Byleth +  Il Sesso Della Strega supercut is needed.  In fact, I know just how to do it.At least we know what poster to use.
Watched: 6
New: 6
NIGHT SHIFT Content
The rich brother writes his sister out of his will because she was a witch and seduced him when they were younger.  Now their illegitimate daughter is back. She is also a witch (more powerful since her blood is "concentrated") and begins to kill off all her half-siblings (they think she is "just" a cousin) so she can have all the inheritance for herself.Since she is a diabolic witch her patron is Byleth, the Demon Prince of Incest. While Byleth, or Beleth, has a history this version is closer to the D&D/Pathfinder demon Socothbenoth.
Now, this would obviously be a more R or even NC-17 rated game. To borrow a Scooby-doo trope one of the characters is a distant relative to the brother's wife (so no weird blood relations here).




The Official Music of the OSR is Run-DMC

Seriously. It is. 

Like Old-School D&D was a pioneer of gaming,  Run-DMC was a pioneer of old-school rap and hip hop.  Many hip-hop groups cite Run-DMC as their primary influence and for many of us Run-DMC was out first exposure to the wider world of rap and hip-hop.  Could there have been a Public Enemy without Run-DMC? Wu-Tang Clan? NWA? Snoop-Dogg? Outkast? Salt-n-Peppa, De La Soul? Cypress Hill? US3? Digable Planets? TLC? (damn, I still love TLC).

We owe it all to Run-DMC.



Silly?  Yeah, a little. But my love of Run-DMC is pure and true. And yeah I know all the words to these songs. 

But making a claim, any claim, about the OSR is pointless.  While there are trends, there are no main drivers here. No one setting policy or dictating terms save for collective memory of a time when you could turn on your radio and hear "It's Tricky."

Consequently, the claim that OSR is conservative only track because the OSR is as has been often pointed out, full of old fucks.

I am pretty far left and get more liberal and more left and more blue with each passing year. 

I shouldn't need to say this, but here it is.

Like THAC0 BLOG and The Elf Game, I don't just reject Nazis and White Supremacists, I utterly reject them and condemn them, and they are not welcome in any part of the games I play, write or enjoy.  They can take their orange shitgibbon Trump with them. 

Oh. 

And Black Lives Matter. 

And fuck Trump.

Don't like it? Get the fuck out of the OSR.

Monstrous Monday: Zombie Witch

Welcome to the FIRST Monstrous Monday of October 2020.

If you are on social media you might have seen this little gem from last week.


The answer of course is, me. I had Zombie Witches on my bingo card!   

Well if I didn't I do now.


Photo by Thirdman from PexelsZombie Witch
Medium Undead (Corporeal)
Frequency: Very Rare
Number Appearing:  2d4 (2d4)
Alignment: Chaotic [Chaotic Evil]
Movement: 90' (30') [9"]
Armor Class: 5 [14]
Hit Dice: 4d8+4** (22 hp)
Attacks: 2 claws + 1 bite, Cause Fear
Damage: 1d6, 1d6, 1d4
Special: Only harmed by silver, magic. Cause Fear 1x per day as per spell. Curse.
Size: Medium
Save: Witch 4
Morale: 12 (12)
Treasure Hoard Class: None; see below
XP: 100

When a powerful lord or lady dies they are often interred with fine weapons, treasures, and other grave goods that will support them in the after-life.  But these lords also know that these good are desired by the less pious and greedy.  So the lords will often arrange for a coven of witches to be sacrificed in a dark ritual and buried with the grave goods.  The witches do not volunteer for this task, they are captured and sacrificed after the lords' death. It is believed that the anger of the witches will transcend death and the tomb will be protected.

This is true and the undead witch, now a mindless zombie will attack anything living that enters the tomb.  Appearances may differ, but they are all undead witches in various states of decay or mummification.

Often lower level witches are used (under 6th level) and the only remains of their magic is a cause fear ability they can use as a group 1x per day.  They then attack as fast-moving zombies (normal initiative).  They will fight until they are destroyed. If the last zombie witch is destroyed and there are still combatants alive they will lay their final curse.  Anyone taking goods away from the tomb must save vs. death or be afflicted with a rotting disease that drops their HP by 1d6 per day until death. Healing magics, potions, or other means will not stop the spread of the curse.  Only a remove curse or similar magic can stop this curse. Then the victim can be healed. 

If destroyed, zombie witches will reform by the next new moon.  Only a cleric casting bless or a witch casting hallow or  remove curse on the tomb will stop their return. 

Zombie witches are turned as wights or 4HD undead.

Zombie Witch
(Night Shift)
No. Appearing: 2-8
AC: 5 
Move: 30ft.
Hit Dice: 4
Special: 3 attacks (2 claw, bite), cause fear, bestow curse

Weakness: Vulnerable to silver, magic weapons and holy items.  Holy water does 1d6+1 hp of damage to them.

If you want to see the other undead witches I have made over the years here is a list:

DMSGuild Witch Project: The Witch from Greg Baxter

Today I want to focus on a Witch class proper.  I grabbed this one a bit ago and it has been languishing on my harddrive ever since.

Again, here are my rules for these reviews of this series. 

A lot of pdfs on DMSGuild are named "The Witch" and I guess I am not really any better on DriveThruRPG, so to distinguish them I am going to include the author's name in the titles.

The Witch from Greg Baxter

This is an eleven-page PDF (8 pages of content, 1 cover, 1 title, 1 legal) that sells for $1.33 on DMSGuild (PWYW, suggested). So just a little over that 10 cents per page rule of thumb.

This product covers an entire witch base class.

These witches are very tied in with Hags and have the first witches as human women that have broken free from their transformation into hags. 

The main ability of these witches is Intelligence. 

The subclasses for this witch are Haglore Scholar, Athame Witch, and Rune Witch.  They have a lot of flavor, to be honest, and would be fun to try out.

No new spells, but the spell lists are rather extensive covering the Player's Handbook and many of the other sourcebooks.

The art is minimal, but at least there are credits to the artists. 

All in all there are some fun options here and I'd give them a try

October Horror Movie Challenge: Byleth: The Demon of Incest (1972)

This is another one from last year.  The Blu-Ray was not available till November, so here we are. This is another one of those notorious movies of the 70s Euro-sleaze horror. One I had been looking for a while mostly because I never thought I'd find it.

Byleth: The Demon of Incest is a little Italian gem that features murders, gratuitous nudity and enough brother/sister incest for an episode of Game of Thrones.

Let's get right to the point. It's not good. It is slow and the lead Mark Damon as Duke Lionello is not great.

The movie revolves around Duke Lionello, his sister Barbara and Barbara's new husband Giordano.  This is a problem of course since Lionello and Barbara have been having an incestuous affair.   An affair that Lionello is loathed to give up.

The movie does make use of the demon Beleth, which is expected.  At one point Barbara asks her brother, Lionello, if he still has his white horse.  They later talk about "Byleth" on his white horse.

Of course, you are never sure if Lionello is possessed by Byleth or just crazy.  I like to think possessed because that is what I do here.

The Severin Blu-Ray version is really good.  There are some color issues from the original negative, but otherwise, it looks great.  Too bad the movie could not live up to the hype.

Watched: 5
New: 5
NIGHT SHIFT Content
Come back tomorrow night for my ideas on this one!



October Horror Movie Challenge: The Sonata (2018)

This was a fun one.  It reminds me a bit of "The Mephisto Waltz" and a little bit of the "Music of Erich Zahn", only in reverse.

Rose Fisher (Freya Tingley) is a world-class violinist and she learns that her estranged father, and brilliant strange composer,  Richard Marlowe (Rutger Hauer) is dead.
She inherits his home and all his belongings including a very strange violin sonata.  Her agent Simon Abkarian (Charles Vernais) investigates and learns that the sonata was part of a work linking it to a cult of Satan worshipers in France and it appears to have been written just for Rose.

The movie is more of a thriller, but there is the summoning of the antichrist and the ghosts of the children sacrificed by Marlow in the process of composing his masterpiece sonata.

The movie was rather good.  Frey Tingley is great as Rose and I wanted more Rutger Hauer.

The end was a nice little twist so I enjoyed that.

I am a sucker for any story that mixes music with magic.


Watched: 4
New: 4
NIGHT SHIFT Content
Frankly, I would lift this plot wholesale to use as a NIGHT SHIFT adventure. Investigate the scary mansion of a composer that commits suicide. Horrible tapes found in the basement. All sorts of great things here.  Though stopping it would require an active antagonist. 



October Horror Movie Challenge: The Witch Who Came from the Sea (1976)

Another "leftover" from a previous challenge.

This might be the most "1976" movie I have seen in a long time.  Lots of drugs, naked hot tubbing, and a busted up Volkswagen Karmann Ghia.

The main character, our "Witch", Molly is fairly insane.  She tries to repress the abuse she suffered at the hands of her father while lusting after all these different men.
She also seems to be killing men but not remembering it.
 Molly is not just deranged, she is also very simple like she is still stuck somehow back at being a child.

Molly keeps spiraling deeper into madness and the police are quickly on to her.

In some of her flashbacks, it's hard to tell what was real and what is only her delusional state.  So she either killed a few men or a lot of them.

What I don't get is how in the hell did she get up and kill people with all those drugs and alcohol in her system.

IMDB said this movie had witchcraft in it, but not really.
There is horror here, but not of the conventional sort.

Watched: 3
New: 3

NIGHT SHIFT content
Not every supernatural occurrence is a bad one as I have tried to show in Ordinary World. Some times the supernatural occurrence is not even really supernatural.  In the case of this movie, there is a supposed "witch" but really it is just a mentally disturbed woman that kills men.  A ruse like this only works once to be honest so use it sparingly.  Too much and you turn your "Supernatural Horror" into "Scooby-Doo."





Friday Night Videos: The Hex Girls

It's Friday! It's October! Let's start some Friday Night Videos!

Since I am also doing my October Horror Movie Marathon posts I am writing these posts early to autopost.

So let's get started.

Tonight I have the music of my favorite all-girl, eco-goth band of witches, the Hex Girls!  Not just the songs from their Scooby-Doo episodes but some clever coplayers and cover bands.




And all the Hex Girls songs in one place.

Happy Halloween!

October Horror Movie Challenge: The Horrible Sexy Vampire (1970, 1971)

Well.  One of the words in the title is a lie, but one is spot on.
Also known as "El Vampiro De La Autopista" this is a movie that never really knows what it wants to do.  Both titles tell us this is a Vampire film, but it is often treated (right up to the end in fact) as a mundane murder mystery.   They make a big deal of the murders happening every 28 years, but the ending does nothing to explain that.

Not to spoil it, but the movie is kind of dull, the police detective pins the murders on an escaped mental patient.  One we don't even hear about till the very end.  This is despite the fact that the murders have an obvious supernatural element to them.  How obvious?  Well, the killer is invisible.

Now under other circumstances, this might be interesting, but here it is just cheesy.

Sadly some interesting ideas lost in this Spanish "Hammer-envy" movie.


Watched: 2
New: 2
Night Shift ContentWell.  The best thing to do with this one really is to have a serial killer in your games. Everyone thinks it is a vampire, but it really just a human psychopath.  This works well in Ordinary World if all the characters are supernatural and they are worried that one of their own is going to get them exposed.





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