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Mixing choose-your-own-adventure with simple Hit Point tracking and hit/damage combat rules these were interesting as examples of menu driven play in the style of early "computer rpg" type entertainments. In some ways too straight jacketed into the story path, but in the late 80s that was common for some TSR DnD modules too. I had the Starship Troopers, oriental adventures, and a Zork one.

 

Bri's picture

all donesies. Like the one with crown and embroidered coat best.

Also, Angriest undead snowperson ever... maybe he has iceworms?

Bri's picture

Mo' of that Nommy Star Wars pre pro art...

Bri's picture

Does graphic design like Japan does graphic design.

Bri's picture

My sis-in-law gifted me more nutcrackers, a work in progress

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