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My Personal History with Electronic Games: 3 of N

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By scott | 6:25 AM AKDT, Wed March 14, 2018

Previously on Game Restart: [it’s a series]

Many people invest a lot in how their games are viewed and played. 

I did not. At least, not for a long time.

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PlayStation
Nintendo
spyro the dragon
medievil
Heart of Darkness
Playstation 2
Ratchet and Clank
Ico
Myst III: Exile
Japan
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An Examination of Failure

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By scott | 6:56 AM AKDT, Tue March 13, 2018

“Failure” is often used as a dirty word by gamers, but this is one of the ways in which gamer culture often gets things wrong. If you fail and try again, that’s essentially practice for success.

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My Personal History with Electronic Games: 2 of N

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By scott | 11:03 PM AKDT, Mon March 12, 2018

Previously on Game Restart:
1 of N [recapping later days, but still pretty early]
0 of N [recapping the early days]

In each of the recaps, you may have noticed I haven’t mentioned Nintendo.

Because of the PlayStation, I have Nintendo. (And pretty much only because of Sony.)

That may require unpacking a bit. Back to 1985.

Game Restart
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Scott gets to explore islands game
Macintosh
world building
LightWave
SGI
Indigo
Riven
Klonoa: Door to Phantomile
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spyro the dragon
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My Personal History with Electronic Games: 1 of N

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By scott | 12:50 PM AKST, Sat March 10, 2018

Previously on Game Restart: [recapping intensifies]

I’m not going to suggest that video games were better in the olden days. They absolutely were not; anyone who thinks that they were is probably legally blind or has closed their mind to reality not damaged by Space War for the Atari VCS. At a certain point, video games didn’t exist. And then once they existed, they were objectively terrible for the most part. Being novel was their only saving grace. 

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Myst
Space Quest
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Oddworld
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My Personal History with Electronic Games: 0 of N

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By scott | 3:53 AM AKST, Sat March 10, 2018

We didn’t have much money. I understand that now, though I didn’t understand it then. 

This meant toys of an electronic nature—especially in the 1970s—were rare, and although I still recall we had a lot of toys, even limited lots of toys like Lego, Micronauts, and some Star Wars figures and (hand-made) vehicles, electrical devices were rare.

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Commodore
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C128
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Sanyo
Vectrex
Casio PB-80
286
D&D
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