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Remember what I wrote about it remaining to be seen if we dodged the “con-crud”? Well, forget all that. We came down with it as expected after all—which is why this missive from the second day wound up being more delayed than I would like.

Onward.

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Here I am in Day Two. I look terrible—there’s reasons for that which involve both a general lack of sleep and a surfeit of confusion.

1, 2, 3, 4, I Declare a Console War

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“War” is an easy metaphor often used to describe a given competition, and companies sometimes exploit our tendency to attach ourselves to tribal modes of thinking in order to move product. In the case of a few media companies in competition with one another, war isn’t a valid metaphor, it’s marketing for invented tribes.
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This job involves doing strange things. My wife and I have a combined total of more than 30 years of print design experience. That means we don't know everything. Someone always knows more, and on certain matters, like, for example, electronic games, our experience is lopsided: she simply has more experience when it comes to electronic games. She's also the better gamer.

Scott's picture

“War” is an easy metaphor often used to describe a given competition, and companies sometimes exploit our tendency to attach ourselves to tribal modes of thinking in order to move product.

In the case of a few media companies in competition with one another, war isn’t a valid metaphor, it’s marketing for invented tribes.

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Ah, the Vectrex. An utterly unique console.

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This blog is now a tool reference.

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